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NVIDIA Omniverse: A New World for 3D Creation and Simulation

Charles R. Goulding and Andressa Bonafé look at NVIDIA’s contribution to 3D design and 3D printing.

Over the years, NVIDIA has pioneered accelerated computing and artificial intelligence, establishing itself as a leader in the design and manufacture of processors, chipsets, and related multimedia software. Currently employing over 22 thousand people worldwide, the American multinational has helped reshape various industries while fueling the growth of many others.

In 1999, NVIDIA invented the graphics processing unit (GPU), a cornerstone of modern computer graphics. In 2018, the Company introduced the Turing™ architecture, which powered the world’s first consumer products capable of real-time ray tracing, a major breakthrough for the industry. Now, NVIDIA promises to revolutionize the way we create and develop both as individuals and teams.

The Omniverse™ is a platform for 3D design and world simulation that allows for real-time, scalable collaboration across multiple apps, from anywhere, on any device. Powered by the latest generations of NVIDIA RTX-enabled GPUs, it opens up a myriad of creative possibilities that are bound to increase the efficiency of 3D creators, developers, and enterprises.

3D Design Collaboration

The technical complexities of 3D production pipelines often create inefficiencies and hinder innovation. NVIDIA’s Omniverse promises to facilitate the creative process by connecting apps, people, and ideas in real-time. While Omniverse Connectors eliminate the need for tedious and time-consuming export-import of project data, a powerful rendering engine accelerates design iteration. Live-sync capabilities enable collaboration from anywhere in the globe, improving the productivity of client reviews and allowing for unprecedented interactivity.

With new ways to visualize, simulate and code, Omniverse accelerates complex 3D workflows and integrates advanced technologies such as ray tracing and artificial intelligence. These groundbreaking capabilities can be particularly helpful for teams that work with additive manufacturing. As the Omniverse evolves, we can expect an increasing number of 3D modeling software to be easily accessible through the platform. This is already the case for some widely used tools such as 3ds Max, Blender, SOLIDWORKS, and CATIA, even though the type of connectivity currently available varies considerably.

Source: Fabbaloo, Nvidia

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